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We Want You

MGT Admin posted Sat at 18:17
As a popular gaming community running busy servers, we're often on the lookout for new talent to moderate and administrate our servers.


If you think you have what it takes to become part of our team read on

Applications will only be accepted from those 21 years or older
and from those that have been playing on our servers for more than 1 month and can write/speak English to a high standard and are not part of a large active group, a presence on our forums would be an advantage to your application.

A knowledge of rCon would be an advantage as well as a knowledge of how hackers/cheaters/glitchers operate.
Important: When part of the MGT team, your role is more important than your playing. If there are issues you would be expected to do your best to resolve them or to contact another team member who can resolve them before you can resume "playing"
Whilst we understand you're here because you like playing, being part of the MGT team is a responsibility but please remember, being a moderator or admin will stop you playing with a group, this is ideally suited to "lone wolves"
Apply in the following forum in confidence by copying the following and using it as your application template
Name: John Smith
Age: 25
IGN: ApplePie
Location: England
Which server you mostly play: Tavichernopantheralsk
The hours you usually play: between 9am - 7pm GMT
Experience:
Any relevant experience here
Why you think you would be good as part of the team:
Etc
We look forward to reading your applications, unfortunately we cannot reply to all applicants.

Arma 3 Exile Chernarus

MGT Admin posted Thu at 21:57  -  Arma 3ChernarusExileMGT

To join, you need Arma 3, Exile and A2OP mod and go to 188.165.250.119:5302 or search MGT on A3Launcher

You can get A2OP mod either on A3Launcher or through Steam Workshop http://steamcommunity.com/sharedfiles/filedetails/?id=724594534

It has all the features of our other popular Exile mod servers

Visit GameTracker.com for the latest game server information!

pizzaking Donatorsub Yes i was killed with a headshot from 800 meters. Another thing is that i have more than enough poptabs and respect but ...
MGT Admin Water coolers next restart and AI too op?
pizzaking Donatorsub Yo Yo, I have a couple of comments. AI = OP And i can buy a empty water bottle at the trader but i can fill it because...

What has changed?

On Epoch Altis and Chernarus, the new weapons, backpacks, vests and clothes from Apex have been added to the trader array, so when a trader respawns he will have the full Apex assets for sale

On Exile Altis, the new weapons, backpacks, vests, clothes and balanced vehicles have been added to the traders. This includes the new VTOLS.

Epoch Tanoa is a new server with all of the Apex new things in the loot table and Apex vehicles spawn on the map

Exile Tanoa hasn't changed, no wipe, but because main build is no longer in debug mode, fps for players should be a lot higher

Visit GameTracker.com for the latest game server information!

Dad made a video too on Tanoa

This just in, all Exile servers now updated to 1.0.0 Potato

TLDR

  • Official Tanoa and APEX support
  • Press shift+click on the map to place multiple waypoints
  • New Scuba traders
  • Many bugs fixed, probably not 100% bug-free

Changes

  • Fixed: Non-Construction zones had a wrong distance check.
  • Fixed: Removed obsolete CfgBaseRaiding from mission config, as it was only a development left-over.
  • Fixed: Upgrade SQL file should now contain all required statements (meh, we went goof there, sorry).
  • Tweaked: Purchasing a territory flag will now show meaningful messages.
  • Added: New markers for aircraft traders, boat traders, Russian Roulette and spec ops trader.
  • Fixed: Marking obsolete territories as deleted did not work very well.
  • Fixed: Moving a container with pop tabs in them would make them disappear.
  • Changed: The sloth machine will now show more meaningful messages.
  • Changed: The sloth machine now shows win/lose situations visually.
  • Removed: Razor wire. This Arma model cannot be targeted and thus not moved or deleted.
  • Added: Some of the new items were missing at the traders.
  • Added: The traders now support glasses and masks.
  • Changed: "Game Mode" is now set to "Survival".
  • Added: A new "Scuba" trader type.
  • Changed: Cleaned up existing markers. They have been to yellowish.
  • Added: New map markers for missions and capture points (See Dev blog).
  • Changed: Adjusted the sales price of some craftable items to prevent infinite profit.
  • Added: The "Take All" button now also grabs pop tabs.
  • Added: Moving base parts while the flag has been stolen is not possible anymore. However, deconstructing is.
  • Changed: Chopped wood logs now spawn directly at your feet to prevent trouble in Tanoas jungle.
  • Fixed: A boo-boo that allowed duping of code locks.
  • Changed: Re-sorted description.ext to be more user-friendly and added 1.62 settings.
  • Changed: Russian roulette chairs need to be of class  Exile_RussianRouletteChair now (See Dev blog soon).
  • Tweaked: The vehicle trader now displays the APEX Blackfish without problems now.
  • Changed: Non-Construction zones and Contaminated Zones are now defined via map markers. (setMarkerType "ExileNonConstructionZone" and "ExileContaminatedZone"). Inner contamination radius is hard-coded to 75% of the maximum radius.
  • Added: APEX vehicles and gear. The SPAR02 has not been added since it is configured wrong in Arma. Will report that to BI.
  • Fixed: RCON warnings for kick not working
  • Fixed: Strange message on family kick
  • Added: Shift + click on the map can now add multiple waypoints instead of just one. The maximum number of waypoints is five. Hover your mouse on them and press delete to remove the. All waypoints are rendered in 3D.
  • Added: Loot in contaminated zones now always uses the "Radiation" loot table. This allows spawning high loot or special loot in contaminated zones to attract players.
  • Removed: Arma 2 AKM and AKS, since APEX introduces these weapons, too.
  • Fixed: Server will not complain about missing Russian Roulette chairs anymore.
  • Changed: Reworked the login procedure to the server to prevent spawn timeouts and occasional black screens when tabbing out to read the Dev blog.
  • Fixed: Corpses that are still "controlled" by players will not be removed if the garbage collector has been set up wrong.
  • Tweaked: "Fus Ro Dah" will not push the new RHIB 600m away anymore.

Visit GameTracker.com for the latest game server information!

Visit GameTracker.com for the latest game server information!

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