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Epoch Patch 0.2.5.1 now live on MGT

Daz ADonator posted Nov 28, 14
Get the client files here http://epochmod.com/download.php

Hotfix 0.2.5.1 Changelog:
  • [New] Control sound volume in-game with Ctrl plus - or +.


Click to launch Epoch Mod
Changelog:
  • [New] Consumables can now give the player multiple attributes on use.
  • [New] Custom single seater "Mosquito" Light helicopter.
  • [New] Honey can now be consumed and an empty jar is returned.
  • [New] Empty Food cooler added. To be used with food crafting.
  • [New] Metal Scraps added and can be found in many places as well as crafted into Salvage Metal.
  • [New] 3 new Soda cans some with unique attributes.
  • [New] Player Krypto account added. Accessed by pressing the Inventory key next to a phonebooth or an ATM. Larger the transaction the longer it takes.
  • [New] Custom Weapons: AK47, M14, m249, m107, m4a3 ported from Arma 2.
  • [New] Camo version of female wetsuit.
  • [New] Female Ghillie Suits Tan, Light Green, Dark Green.
  • [New] SteamAPI support added for future features and VAC ban check system.
  • [New] In-game Admin Panel cleanup and features added: Spawn Menu, 3D ESP, Map ESP, Basic Admin levels.
  • [Changed] Removed all "Take" and "Rearm" actions to prevent taking items from locked vehicles. A new take option will be added soon to allow item access underwater.
  • [Changed] Sledge Hammer damage increased 2x.
  • [Changed] Loot now spawns more readily.
  • [Changed] Loot table tweaks to increase building materials.
  • [Changed] setTimeMultiplier 4x enabled by default. Can be changed with timeMultiplier in epochconfig.
  • [Changed] Shelf, tipi, and Frequency Jammer are now built using the physx build mode.
  • [Changed] Combat Logging: Players now leave a Doppelganger behind for 60 seconds after disconnect. This can be changed or disabled in epochconfig.hpp server side.
  • [Changed] Death trigger now spawns shark if player is killed at sea.
  • [Changed] Added Override vars to epochconfig that control object expiry. vehicle, building, storage (7 days), players (30 days).
  • [Changed] Vehicle slots limit now based directly on total of per vehicle counts in allowed vehicles list.
  • [Changed] Reworked backend of NPC trader mechanism to be more accurate and optimized.
  • [Changed] Land vehicles now spawn in cities near roads instead of anywhere on roads.
  • [Changed] Many performance and security changes server side.
  • [Changed] Vehicle save queue system for better performance.
  • [Changed] Seasonal items like Meeps and Halloween masks removed from loot tables.
  • [Fixed] UAV's are no longer static and now move like they are supposed to.
  • [Fixed] Fully disabled thermal equipment for all vehicles.
  • [Fixed] Geometry of walls changed to help reduce glitching.
  • [Fixed] Disallow Holster and GetOver action near base walls, to reduce wall glitching.
  • [Fixed] Global setdamage event with Communication towers.
  • [Info] Reworked server configs. InstanceID is now set in EpochServer.ini and the rest in epochconfig.hpp now found in @EpochHive folder.
  • [Known Issues] Weapon attachments get wiped when player to player trading. (workaround for now take the items off the weapon first).
  • [Known Issues] Moving a painted corrugated wall causes it to loose its color.

Server features:

  • Side chat enabled
  • World build limit raised
  • Vote for night time
  • Server restarts every 3 hours
  • infiSTAR antihack for Epoch
  • Rotor lib disabled
  • Increased loot
  • Less rain
  • Hourly database backups should the worst happen<_<

To download the Epoch mod, click the link below and follow the instructions

Arma 3 Epoch mod download page

Unzip file when downloaded and replace your @Epoch folder in your Arma 3 directory

Click the link below to directly join the MGT Arma 3 Epoch server

JOIN [MGT] EpochMod.com (0.2.5.1|1.36) www.mgtrolls.eu

Visit GameTracker.com for the latest game server information!


Now running on all of our Arma 2 DayZ Epoch servers. Create fantastic looking bases, the only limit is your imagination.

To celebrate this, we are running a competition, the best looking base using vectors on each server will win a prize for their group of rare weapons and riches beyond your belief!

Competition will close on Christmas day

Simply make a post in the relevant forum for that server and link it in the comments below.

To get an idea take a look at this Chernarus base



How to join our Arma 2 DayZ Epoch servers

DayZ Epoch Chernarus


To join our DayZ Epoch Chernarus server you only need Arma 2OA Steam build 125548 see here and DayZ Epoch1.0.5.1 then add the server as a favourite on DayZ Commander 188.165.250.119:2301


 
 
 
DayZ OverPoch Napf


To join our DayZ OverPoch Napf server you only need Arma 2OA Steam build 125548 see here and DayZ Epoch1.0.5.1 and DayZ Overwatch 0.25 from DayZ Commander, then in settings/additional launch parameters paste -mod=@DayzOverwatch then add the server as a favourite on DayZ Commander 188.165.250.119:5301


 
 
 
DayZ Epoch Panthera


To join our DayZ Epoch Panthera server you only need Arma 2OA Steam build 125548 see here and DayZ Epoch Panthera 1.0.5.1 then add the server as a favourite on DayZ Commander 188.165.250.119:3301

Use our launcher to launch any of our servers http://188.165.250.119/MGT_SteamPatch_Launchers.zip




Stephen Donatoro Panthera base entry http://mgtrolls.eu/forum/m/12045571/viewthread/17374464-panthera-base-building-entry/page/1 ...
FPGElliot Oh wait, we don't have Namalsk anymore ...
FPGElliot It's time to build my DREAM base mwhahaha!

We Want You

MGT A posted Nov 14, 14


As a popular gaming community running busy servers, we're often on the lookout for new talent to moderate and administrate our servers.

If you think you have what it takes to become part of our team read on.

Applications only from those 18years or older and from those that have been playing on our servers for more than 1 month and can write/speak English to a high standard.

A knowledge of rCon would be an advantage as well as a knowledge of how hackers/cheaters/glitchers operate.

Important: When part of the MGT team, your role is more important than your playing. If there are issues you would be expected to do your best to resolve them or to contact another team member who can resolve them before you can resume "playing" Whilst we understand you're here because you like playing, being part of the MGT team is a responsibility.

Apply in the following forum in confidence by copying the following and using it as your application template


Name: John Smith
Age: 25
IGN: ApplePie
Location: England
Which server you mostly play: Tavichernopantheralsk
The hours you usually play: between 9am - 7pm GMT

Experience:

Any relevant experience here

Why you think you would be good as part of the team:

Etc

We look forward to reading your applications, unfortunately we cannot reply to all applicants.



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