Donation goal not met this month (May)

[MGT]DB Admin posted Fri at 9:12  -  DonateTarget

With just over 1 week to go, we're still very short of our target, if you could spare any amount towards our running costs, it would be greatly appreciated as MGT relies on your donations to pay for the 3 high powered Xeon servers we run.

By donating, you get access to the donators forum, get a donator tag,access to the support ticket system, supporter tag in MGT Discord and access to premium support channel, for speedier responses on your issues.

You can donate here or by using the box to the right of this article >>

Thanks to all of you who donated in April, including the anonymous and guest donations

Akes , Gary R, Lochs, SndR_, Alasson, kingmoe, Squizzz, User, JustArmaThings, an NPC!, Cryptik, Bando, Muddelina, Robin, Ukigumo, lazerlee, Arrow, Dairylea, Doctor, Snipy, BlueDragonUK, Manni, TheFisH, Gavin, Mavors, tomg24, Rafaello, Reverend Pete, NeXo, SharK, SinoX1337, Goltzhar, Valadan, dj2ball, willbeacha and Raoul_Duke

The tanks DLC Arma 3 update is live on all of our Arma 3 servers,

Visit for the latest game server information!

Visit for the latest game server information!

Visit for the latest game server information!

Visit for the latest game server information!

Update to EpochMod 1.1.0

[MGT]DB Admin posted Mar 15, 18

Our Arma 3 Epoch server is now updated to 1.1.0, either get it from A3L, or from Steam Workshop or from 

Client Changes:

### Added
- Plant Spawner: vehicle object for sunflower. @Helion4
- MoneyDrop Event: Random Money lump with Mapmarker (like Plants) @He-Man
- Examples for Vehicle upgrades for Server Admins into CfgVehicleUpgrades.hpp @He-Man
- Make Lighter refillable at Fuel-Sources (Gasstations / Vehicles) @He-Man
- Make Trader more configurable in epochconfig.hpp @He-Man
- Added Examples for Batchfiles to control Server Restarts @DirtySanchez
- default pops for "center" marker @AWOL
- More map supports @AWOL
- Lighter is needed to imflame fires @DirtySanchez
- FireExtinguisher is needed to "put our fire" on Burn Barrel @DirtySanchez
- Rope is needed for SlingLoad (get back on release) @DirtySanchez
- R3F compatibility for SlingLoad @DirtySanchez
- Hints while using Vehicle Repair (MultiGun) @He-Man
- Config to completely disable Simulation for BaseParts (if not needed) @He-Man
- Made Radiation configureable by cfgepochclient.hpp @Raymix
- Hints for lock / unlock Vehicles / Storages @He-Man
- Nuisance multiplicator in cfgepochclient.hpp @He-Man
- Reduce rads over time at cost of immunity @Raymix
- Wearable Male & Female wearable full radiation suit @Helion4
- December seasonal items (Santa hat / Snowman) @Helion4
- Autorun function (suggested by Ghostrider) @He-Man
   - Default Key is "W"
   - You can change the key in EPOCH ESC Menu
   - If choosen key is same as "moveforward" (default), you have to 2x tap it, else you only have to 1x tap it
   - If your legs are broken, you get a hint "can not autorun - legs are broken"
   - If the terrain is too steep, you only walk in AutoRun
   - Inside Water, you can not Autorun
- Helper 3D-Icon + Line on the part, where element is snapped on (while Base-Building) @He-Man
- Config in cfgepochclient.hpp to block ATM's in Plotpole range @He-Man
- Power Sword @Helion

GeneralAssault seems to be a player database issue, after connecting to server cannot load player inventory now since i died and then i...
[MGT]DB Admin Working on fixing it now guys
Gix rip virtual garage

    Exile 1.0.4 Pineapple

Exile Pineapple 1.0.4 is now live on all of our Exile servers

Dev blog

  • Fixed: KSVK zeroing 
  • Added: Suppressor support for the PKP and Pecheneg
  • Changed: Increased zeroing distance for PKP and Pecheneg
  • Changed: Increased zeroing distance for Lee Enfield
  • Changed: Increased damage of Lee Enfield
  • Fixed: Pack safe exploit
  • Changed: Mass of the Bandage item (Exile_Item_Bandage) has been reduced from 10 to 2. This should make the item more useful for players.
  • Changed: Mass of the Vishpirin item (Exile_Item_Vishpirin) has been reduced from 15 to 5. Like the bandage, this should make it more useful
  • Added: New dabbing animation
  • Added: Prototype door lock grinding system
  • Fixed: Disabled the ability to activate mines from loot piles
  • Added: Territory Raid Mode
  • Fixed: Invalid bone count error
  • Added: Arma Dynamic Simulation support
  • Added: 7 new base building construction items
    • Concrete Ladder Hatch
    • Concrete Draw Bridge
    • Concrete Floor Port (Small)
    • Metal Ladder
    • Metal Ladder (Double Tall)
    • Wood Ladder Hatch
    • Wood Ladder Hatch Reinforced
  • Changed: The safe can now be re-textured using scripting commands
  • Added: Two new containers
    • Safe (Small)
      • A smaller version of the regular safe. It is mainly used for poptab storage, as that it cannot store more than a few items.
    • Old Chest
      • A bigger version of the storage chest, it cannot be locked
  • Fixed: 3D markers no longer move up and down when it's over the sea.
  • Fixed: When selling a stolen flag, the flag will now be removed from their back
  • Fixed: Crafting items that cannot fit in your inventory will now drop on the ground
  • Fixed: Draining fuel with a full inventory will now drop the fuel canister on the ground
  • Fixed: UAV Glitch

The full changelog Exile 1.0.4 version can be found here

Visit for the latest game server information!

Visit for the latest game server information!

Visit for the latest game server information!

Visit for the latest game server information!

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